BE Civil Engineering (IOE, TU) Engineering Drawing II (IOE, CE 451) Question Paper 2080 Nepal
This is the official BE Civil Engineering (IOE, TU) Engineering Drawing II (IOE, CE 451) question paper for 2080, as set in the regular annual examination. It carries 80 full marks and a time allowance of 180 minutes, across 11 questions. On Kekkei you can attempt this Engineering Drawing II (IOE, CE 451) past paper online with a timer, get instant AI feedback and step-by-step solutions, and track the topics where you lose marks — completely free. Whether you are revising for your BE Civil Engineering (IOE, TU) Engineering Drawing II (IOE, CE 451) exam or solving previous years' question papers, this 2080 paper is a great way to practise under real exam conditions.
Section A: Long Answer Questions
Attempt all questions.
A right circular cone of base diameter and axis height rests with its base on the horizontal plane (HP). A section plane perpendicular to the vertical plane (VP) and inclined at to the HP cuts the cone, passing through a point on the axis above the base. Draw the development of the lateral surface of the truncated (lower) portion of the cone, showing the true shape of the cut on the development.
Given data
- Base diameter base radius
- Axis height
- Section plane: VP, inclined to HP, cutting the axis at above base.
Step 1 — Slant height of the full cone
Step 2 — Sector angle of the full development
The lateral surface of a cone develops into a sector of radius and arc length equal to the base circumference .
Step 3 — Divide the base circle
Divide the base circle into 12 equal parts, numbered . Each division subtends on the development. Generators through are drawn from apex in both the front view and the development; in the development each generator has true length .
Step 4 — Locate the cut points (true lengths along generators)
In the front view the section line is a straight line at passing through the axis point up. Where this line crosses each generator gives the cut point. Because generators in the front view are foreshortened (except the contour generators and ), the cut points must be transferred horizontally to a contour generator to read true distances from the apex.
The section plane has equation, taking apex as origin with axis pointing down: at axis the cut is below apex. A plane through that axis point. For a generator at radial offset (measured in the VP-projected plane), the cut height below apex is depending on the side. The true distance from apex along each generator is obtained graphically; representative computed true lengths (rounded) are:
| Generator | Height of cut below apex (mm) | True length (mm) |
|---|---|---|
| 1 (near side, lowest) | 60.0 | 64.1 |
| 2, 12 | 56.5 | 60.3 |
| 3, 11 | 47.0 | 50.2 |
| 4, 10 | 35.5 | 37.9 |
| 5, 9 | 24.0 | 25.6 |
| 6, 8 | 16.5 | 17.6 |
| 7 (far side, highest) | 12.0 | 12.8 |
Each true length is .
Step 5 — Construct the development
- With apex as centre and radius , draw an arc.
- Step off 12 chord divisions to mark generators spanning the total sector .
- Along each developed generator , mark at the corresponding true length from Step 4.
- Join with a smooth curve. This curve is the true shape of the cut on the lateral surface.
O (apex)
/|\ \ \
/ | \ \ \ radius L = 85.44
/ | \ \ \
P7' P5' P3' P1' <- cut curve (smooth)
1' 2' 3' ... 12' <- base arc (12 divisions, total 126.4 deg)
Result
The development is a sector of radius and included angle , with the cut shown as a smooth curve joining points whose true distances from the apex range from (generator 7) to (generator 1).
A vertical cylinder of diameter stands on the HP. A horizontal cylinder of diameter penetrates it completely, its axis intersecting the axis of the vertical cylinder at right angles, above the HP. The axis of the horizontal cylinder is parallel to the VP. Draw the curves of intersection in the front view and explain the procedure.
Given data
- Vertical cylinder: diameter , radius , axis vertical on HP.
- Horizontal cylinder: diameter , radius , axis horizontal, VP, intersecting the vertical axis at above HP.
Since the smaller cylinder () penetrates the larger () completely, two curves of intersection are produced (entry and exit).
Step 1 — Set up the views
- Front view: vertical cylinder appears as a rectangle of width ; horizontal cylinder as a rectangle of width centred at above the XY line.
- Top view: vertical cylinder is a circle of ; horizontal cylinder is a rectangle.
- Side view: the horizontal cylinder appears as a circle of — this circle is divided into 12 equal generators.
Step 2 — Generator (cutting-plane) method
Divide the end circle of the horizontal cylinder (seen in the side view) into 12 equal parts: . Each point traces a generator running parallel to the horizontal axis. Each generator is at a horizontal offset from the common axis:
where is the vertical offset of the generator above/below the axis ( level).
Step 3 — Find where each generator meets the vertical cylinder
A generator at vertical offset lies at height . In the top view it is a horizontal line at distance from the centre; it meets the circle at
Tabulating (, ):
| Pt | Height | ||||
|---|---|---|---|---|---|
| 1 | 0° | 25.0 | 0.0 | 55.0 | 24.5 |
| 2 | 30° | 21.7 | 12.5 | 67.5 | 27.5 |
| 3 | 60° | 12.5 | 21.7 | 76.7 | 32.7 |
| 4 | 90° | 0.0 | 25.0 | 80.0 | 35.0 |
| 5 | 120° | -12.5 | 21.7 | 76.7 | 32.7 |
| 6 | 150° | -21.7 | 12.5 | 67.5 | 27.5 |
| 7 | 180° | -25.0 | 0.0 | 55.0 | 24.5 |
(Points 8–12 mirror 6–2 below the axis: heights .)
Step 4 — Plot the intersection curve (front view)
For each generator, the intersection point in the front view has:
- vertical coordinate = height ,
- horizontal coordinate = measured from the vertical axis (front view shows the projection, so the meeting point projects onto the contour at horizontal distance read from the top view).
Join the plotted points with a smooth curve. Two symmetric curves appear — one on the front (entry) and one on the back (exit); in the front view they may coincide or appear as two bowed curves crossing near the top and bottom of the penetration.
Front view (vertical cyl. width 70):
____________________
| ____ |
| / \ | <- upper intersection curve (peaks at z=+25, h=80)
|---- ( horiz ) ---| axis at h = 55
| \ ____ / | <- lower intersection curve (dips to z=-25, h=30)
|____________________|
Result
The intersection appears as two smooth, symmetrical curves bulging toward the top and bottom of the horizontal cylinder. The curve reaches its extreme heights of (top) and (bottom) at the generators where , and meets the contour of the vertical cylinder at the midheight where .
A single-storey two-room residential building has overall internal dimensions of , divided into two rooms by a internal partition. External walls are thick; clear floor-to-ceiling height is ; plinth height is . There is one main door () and two windows (, sill at ). Describe and dimension the plan, a sectional elevation, and explain the conventions used. Compute the carpet area and plinth area.
Given data
- Internal size: ; external wall ; partition .
- Floor-to-ceiling height ; plinth .
- Door D1 ; Windows W1, W2 , sill .
Step 1 — Overall (plinth) dimensions
External length External width Plinth area .
Step 2 — Carpet (usable floor) area
The internal length is split into two rooms by a partition. If the partition is placed to give Room A and Room B the remainder:
- Room A clear length ; width
- Room B clear length ; width
Carpet area .
(Built-up/internal area within external walls less the partition footprint gives the same .)
Step 3 — Plan (drawn to scale, e.g. 1:100)
The plan is a horizontal section taken at about above floor, looking down. Show:
- External walls thick (hatched as masonry: 45° cross-hatch or brick convention).
- Internal partition .
- Door opening D1 in an external wall with the door leaf shown swung open at (quarter-circle arc indicates swing).
- Two window openings W1, W2 shown by two thin parallel lines across the wall thickness (the lintel/sill convention).
- Dimension lines: overall, room-to-room, openings (chained dimensioning). Mark wall centre-lines.
- North arrow, room names, finished floor levels (FFL ).
Plan (schematic):
<------------- 7.46 -------------->
+================================+
| | |
| Room A | Room B | 5.46
| 4.0x5.0| 2.885x5.0 |
| [W1] | [D1] [W2] |
+========+=======================+
^ 115 partition
Step 4 — Sectional elevation (vertical section, scale 1:100)
Assume a cutting plane through the door and one window. Show:
- Foundation & footing below ground, plinth above ground (DPC line at plinth top).
- Floor-to-ceiling clear height .
- Door: head at above FFL; lintel over the door.
- Window: sill at , head at above FFL; lintel over window.
- Roof slab/parapet above ceiling; level marks at FFL, sill, lintel, ceiling, roof.
- Cut masonry hatched; show DPC, plinth protection, ground line.
Sectional elevation:
====== roof slab ======
| | ceiling +3.000
| [---window---] | head +2.400
| [ ] |
|---[ ]----[door]-----| sill +0.900 / door head +2.100
| [ ] [ ] |
==FFL +0.000==========
plinth 0.45 | DPC
--ground------+-------
[ footing ]
Step 5 — Conventions used
- Hatching: masonry walls cross-hatched at 45°; concrete shown with dotted-triangle/aggregate symbol; earth with diagonal broken lines.
- Door swing: quarter-circle arc; window: sill/lintel double lines.
- Lines: thick continuous for cut edges, thin continuous for projection/dimension lines, chain-dotted for centre-lines.
- Levels: given as FFL with reduced levels.
- Scale: 1:100 typical for plans/elevations, 1:50 for details.
Result
Plinth area ; Carpet area . The plan is a horizontal section at with walls hatched and openings/doors shown by convention; the sectional elevation shows the plinth, clear height, door head at , and window from sill to head .
A rectangular block (length) (width) (height) is to be drawn in two-point (angular) perspective. One vertical edge touches the picture plane (PP). The two horizontal faces make and with the PP. The station point (eye) is in front of the PP and the horizon (eye level) is above the ground line. Explain the method and locate both vanishing points.
Given data
- Block: .
- Faces at and to PP (the two sets of horizontal edges).
- Station point (SP) distance from PP .
- Horizon height (eye level) above ground line (GL).
- One vertical edge touches the PP that edge is drawn in true height.
Step 1 — Principle of two-point perspective
In angular perspective, the two sets of horizontal edges are inclined to the PP, so each set converges to its own vanishing point (VP) on the horizon line (HL). Vertical edges remain vertical (no vertical VP). Each VP is found by drawing, from the SP in plan, a line parallel to the corresponding set of edges; where it meets the PP, project down to the HL.
Step 2 — Locate the vanishing points (plan construction)
Let the SP be at perpendicular distance from PP. From SP draw two lines parallel to the two edge directions ( and to PP). Their intersections with the PP give the piercing points, projected vertically down to the HL as and .
The horizontal distance of each VP from the point directly below SP (the centre of vision, CV) is:
For the face at (its edges make with PP):
For the face at :
Check: the two VP-to-CV distances satisfy (since the two edge sets are mutually perpendicular, ). ✓
The two VPs lie on opposite sides of CV, so the total span between them is
Step 3 — Heights
- Ground line (GL) drawn first; horizon line (HL) at above GL.
- The vertical edge touching the PP is measured in true height from the GL upward.
- All other vertical edges are drawn by projecting their top/bottom along the lines to the two VPs (heights diminish with distance).
Step 4 — Drawing the block
- Draw GL, then HL above it. Mark at to the left of CV and at to the right (or vice versa).
- Erect the true vertical edge () where the block touches the PP.
- From its top and bottom draw lines to both and .
- From the plan, project the visual rays from SP to the far corners; where they pierce the PP, drop verticals to cut the VP-lines — these fix the foreshortened edges of the and horizontal sides.
- Complete the receding faces; far vertical edges are bounded by the converging VP lines.
true ht 3 m
|\
VP_L | \ VP_R
--------*--*--------*--- HL (1.5 m up)
/| \ /
/ | \ /
-----/--+-----\--/----- GL
(block in 2-pt perspective)
Result
lies from the centre of vision (on the side) and lies from it (on the side), both on the horizon above the ground line; the vertical edge on the PP is drawn in true height , and all horizontal edges converge to these two vanishing points.
A square prism of base side and height stands vertically on the HP with its faces equally inclined to the VP. A square pyramid of base side and axis has its axis horizontal and intersects the prism, the pyramid axis passing through the prism axis at above the HP. Describe how to obtain the line of intersection, and outline the development of the prism showing the hole made by the pyramid.
Given data
- Square prism: base side , height , vertical, faces equally inclined to VP (i.e. edges at to VP).
- Square pyramid: base side , axis , axis horizontal, meeting prism axis at above HP.
Step 1 — Method of intersection (edge / line method)
Both solids have plane faces, so the intersection is a series of straight line segments. Use the line (edge) method: locate the points where the edges of one solid pierce the faces of the other, then join those piercing points face-by-face.
Key edges to track:
- The 4 lateral edges of the pyramid (apex-to-base-corners) running horizontally toward the prism.
- The 4 vertical faces of the prism that the pyramid enters and exits.
Step 2 — Set up views
- Front view: prism is a rectangle wide (since faces equally inclined, the projected width is — actually the contour width is across the diagonal seen edge-on; the two front faces appear as a rectangle). The pyramid appears as a triangle of base and apex projecting horizontally, centred at height.
- Top view: prism is a square shown as a diamond (corners toward/away from VP); pyramid is a triangle pointing into the prism.
- Side view: pyramid base is a square (divided to give its edge points).
Step 3 — Locate piercing points
The pyramid's four lateral edges and its base diagonals are projected; where each pyramid edge crosses a prism face (read in top view, where the prism faces appear as lines), mark the piercing point, then project up to the front view onto the corresponding prism face line. Because the prism faces are flat and the pyramid edges are straight, joining consecutive piercing points across each prism face gives straight segments. The complete intersection is a closed broken (polygonal) line entering one pair of prism faces and exiting the other.
The pyramid axis at height is the prism mid-height; by symmetry the intersection is symmetric about that horizontal line and about the vertical axis.
Step 4 — Development of the prism
- Develop the prism lateral surface as a rectangle: width (perimeter), height .
- Mark the four vertical fold lines at dividing it into four faces (each wide).
- Transfer the heights of the piercing points from the front view onto the corresponding face of the development (measure each point's height above HP and its horizontal position within its face).
- Join the transferred points to outline the hole (entry and exit openings) cut by the pyramid. The hole appears twice — once on the entry pair of faces, once on the exit pair — each as a closed polygon symmetric about the height line.
Development of prism (160 x 80):
+-----+-----+-----+-----+
| | | | | 80
| __ | | __ | |
| / \| | / \| | <- hole outline (entry & exit)
| \__/| | \__/| | mid-height 40
| | | | |
+-----+-----+-----+-----+ 0
F1 F2 F3 F4
Step 5 — Conventions
- The cut/hole edges on the development are drawn as continuous thick lines.
- Fold lines as thin chain or thin continuous lines.
- Since the pyramid penetrates fully, two hole-openings are shown on opposite faces.
Result
The intersection is a closed polygonal (straight-segment) line found by the edge/piercing-point method; the prism develops into a rectangle on which the pyramid's penetration is shown as two symmetric polygonal holes centred at the mid-height.
Section B: Short Answer Questions
Attempt all questions.
Name and briefly describe the four common methods used for the development of surfaces, and state which solid each is most suited to.
The four methods of development
| Method | Description | Suited to |
|---|---|---|
| Parallel-line | Lateral edges/generators are parallel; they are laid out side-by-side at equal (true) spacing and true lengths marked along each. | Prisms and cylinders |
| Radial-line | All slant edges/generators radiate from a single apex; developed as sectors with the slant height as radius. | Pyramids and cones |
| Triangulation | The surface is divided into a series of triangles whose true sides are found and assembled in sequence. | Transition pieces, oblique cones, warped surfaces |
| Approximate | Used for double-curved (non-developable) surfaces; the surface is split into small developable strips/zones and approximated. | Spheres, domes (double-curved surfaces) |
Key note
- Developable surfaces (prism, cylinder, cone, pyramid) develop exactly; the first three methods give true developments.
- Non-developable (sphere, ellipsoid) surfaces cannot be developed exactly — only the approximate method (zone/lune) is used.
Result
Parallel-line (prisms/cylinders), Radial-line (pyramids/cones), Triangulation (transition pieces/oblique cones), and Approximate (spheres/domes).
Define CAD. List any four advantages of CAD over manual drafting, and name four basic AutoCAD draw/modify commands stating the function of each.
Definition
CAD (Computer-Aided Design/Drafting) is the use of computer hardware and software to create, modify, analyse and document engineering drawings and designs, replacing manual drafting on a board.
Four advantages over manual drafting
- Accuracy & precision — coordinates and dimensions are exact (to many decimal places).
- Speed & easy editing — drawings are copied, mirrored, arrayed and revised quickly without redrawing.
- Storage & reuse — files are stored digitally, shared, and reused (blocks, templates, layers).
- Scalability & output — easy zoom, scaling and plotting at any scale; consistent line/text standards.
(Other valid points: 3D modelling, automatic dimensioning, integration with analysis/BIM.)
Four basic AutoCAD commands
| Command | Type | Function |
|---|---|---|
| LINE (L) | Draw | Draws straight line segments between specified points. |
| CIRCLE (C) | Draw | Draws a circle by centre-radius, centre-diameter, 2P, 3P, etc. |
| TRIM (TR) | Modify | Cuts/removes parts of objects at selected cutting edges. |
| OFFSET (O) | Modify | Creates a parallel copy of an object at a specified distance. |
(Other acceptable: COPY, MOVE, MIRROR, ARRAY, FILLET, EXTEND, ERASE.)
Result
CAD = computer-aided drafting; advantages: accuracy, speed/editing, storage/reuse, scalability; commands: LINE, CIRCLE, TRIM, OFFSET with the functions above.
Sketch and describe the reinforcement detailing of a simply supported singly-reinforced RCC beam of clear span . Indicate main bars, anchorage, stirrups and clear cover, and explain why stirrup spacing is reduced near supports.
Detailing of a simply supported singly-reinforced beam (span 4 m)
Components
- Main (tension) bars: placed at the bottom (sagging moment is maximum at midspan, tension at bottom). e.g. – bars.
- Anchor / hanger bars: – at the top to hold stirrups and resist any minor negative moment/handling stresses.
- Stirrups (shear reinforcement): two-legged vertical stirrups; closer spacing near supports, wider at midspan.
- Clear cover: typically (nominal) to protect bars from corrosion and provide fire/bond protection.
- Anchorage: bottom bars carry a development length and are bent up (hook / bend) into the support to develop full bond.
Sketch (longitudinal section)
<------------ 4 m clear span ------------>
___________________________________________
| o o o (top hanger 2-Ø12) |
| || | | | | | | || stirrups | Ø8 @ closer near support,
| | wider at midspan
| === === === (bottom main 3-Ø16) === |
|__hook_____________________________hook_____|
[supp] [supp]
Cross-section at midspan
+-----------+
| o o | 2-Ø12 top
| [stirrup] | Ø8 @ spacing
| o o o | 3-Ø16 bottom (main)
+-----------+
|<-- cover 25 mm all round -->|
Why closer stirrup spacing near supports
In a simply supported beam under uniform load, the shear force is maximum at the supports and zero at midspan (it varies linearly). Diagonal tension (shear cracks) is therefore most severe near the supports, so stirrups are spaced closer there to resist the higher shear, and may be spaced wider toward midspan where shear is small.
Result
Bottom main bars (tension), top hanger bars, two-legged vertical stirrups closely spaced near supports (max shear) and wider at midspan, clear cover, and anchorage (development length + hooks) into the supports.
A dog-legged staircase is to connect two floors with a vertical floor-to-floor height of . Adopt a riser of and a tread of . Determine the number of risers and treads, the going of each flight, and check the comfort using the rule (acceptable range –).
Given data
- Floor-to-floor height .
- Riser , Tread (going of one step) .
- Dog-legged stair two equal flights with a half-landing.
Step 1 — Number of risers
Step 2 — Number of treads
Number of treads per continuous flight; for a dog-legged stair split into two flights of 10 risers each:
Total treads (both flights) . (One landing replaces the missing tread between flights.)
Step 3 — Going (horizontal run) of each flight
Each flight has 10 risers treads:
Step 4 — Comfort check
This falls at the lower bound of the acceptable range –, so the stair is acceptable (comfortable, on the steeper-going/generous-tread side).
Also check the pitch angle:
This is within the comfortable range (–). ✓
Result
20 risers (10 per flight), 18 treads total (9 per flight), going of each flight ; and pitch — the stair is acceptable/comfortable.
Differentiate between one-point, two-point and three-point perspective, and define the following terms: picture plane (PP), station point (SP), horizon line (HL), and vanishing point (VP).
Types of perspective
| Type | Number of VPs | When used |
|---|---|---|
| One-point (parallel) | 1 VP | Object has one set of faces parallel to the PP (e.g. looking straight down a room/corridor); only the receding edges converge to a single VP. |
| Two-point (angular) | 2 VPs | Object turned so two sets of horizontal edges are inclined to the PP; verticals stay vertical, the two horizontal edge-sets converge to two VPs on the horizon. |
| Three-point (oblique) | 3 VPs | Object inclined so even vertical edges converge; used for tall buildings viewed from very high or very low (worm's/bird's-eye). |
Definitions
- Picture Plane (PP): the transparent vertical plane between the observer and the object on which the perspective image is formed (the "glass screen").
- Station Point (SP): the position of the observer's eye from which the object is viewed.
- Horizon Line (HL): the horizontal line on the PP at the level of the observer's eye; all VPs of horizontal lines lie on it.
- Vanishing Point (VP): the point on the PP (usually on the HL) to which a set of parallel receding lines appears to converge.
Result
One/two/three-point perspectives use 1/2/3 vanishing points respectively, depending on how many sets of parallel edges are inclined to the PP; PP = image plane, SP = eye position, HL = eye-level horizontal, VP = convergence point of parallel lines.
Explain the two general methods used to determine the curve of intersection between two solids. State which method is preferable for a cylinder penetrating a cone, and why curves (not straight lines) result when at least one solid is curved.
The two general methods
1. Line (generator / edge) method
The surface of one solid is represented by a series of lines (generators or edges). The point where each such line pierces the surface of the other solid is located in the views, and these piercing points are joined to form the line of intersection.
- Best when one solid has straight generators (cylinder, prism, cone, pyramid).
2. Cutting-plane (auxiliary section) method
A series of imaginary cutting planes is passed through both solids. Each plane cuts a simple section (line, circle or polygon) on each solid; the intersection of these two sections gives points on the required curve. Planes are chosen so the sections are easy to draw (e.g. planes containing the apex of a cone give straight generators; planes parallel to a cylinder axis give rectangles).
- Best when sections by suitable planes are simple — especially useful for cone + cylinder or sphere intersections.
Preferred method for a cylinder penetrating a cone
The cutting-plane method is preferable. If the cutting planes are chosen to pass through the apex of the cone, each plane cuts the cone along two straight generators and cuts the cylinder along straight lines — both simple sections — making the piercing points easy and accurate to plot. (Horizontal cutting planes are an alternative, giving circles on the cone and lines on the cylinder.)
Why curves result
When at least one solid has a curved (single- or double-curved) surface, consecutive piercing points do not lie on a straight line; their locus is a smooth curve. Only when both solids are bounded by plane faces (prism + prism, prism + pyramid) does the intersection become a series of straight line segments.
Result
Two methods: the line/generator method and the cutting-plane method; for a cylinder penetrating a cone, the cutting-plane method (planes through the cone apex) is preferred because it yields simple straight-line sections; the intersection is a curve because at least one surface is curved.
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